Icebreakers - Animal Name Game
Step-by-Step Instructions
Have the group form a circle.
2The facilitator is a part of the circle and starts the activity by telling the group his/her name and a name of an animal that starts with the same letter. For example, Katherine/Kangaroo.
3Then, the next person in the circle repeats the first person’s name and their animal, then their own name and an animal. For example: Katherine/Kangaroo, Maureen/Muskrat, David/Dog.
4Each person must go back to the first person in the circle and say everyone’s name and animal, and then their own.
5The last person has the hardest job as they have to memorize the most names and the most animals before they can say their own.
Tips for Discussion and Processing
This is a fun introductory icebreaker. It can also start a good discussion on how we can remember things if we associate them with something else.
Resources
Note: These activities can be modified to reflect a variety of skills.
